You can extend the size of the removal mesh by going to the "Object" tab on the right side of the screen(indicated by the green arrow), and then editing the numbers under "scale" in the "Transform" section(indicated by the blue arrow) as seen in the second image. Position the object so that it intersects any unwanted part of the mesh.as seen in the first image. Then go to the "Add" tab, scroll down to "Mesh"(both located by the red arrow) and import one of the 3D shapes there(indicated by the white arrow). Right clicking the mesh selects it, left clicking performs an action on the mesh.
PLY files.Ī few notes about Blender - The numbers on the numpad(these are not the numbers in a row, at the top of the keyboard) are used to control mesh positions, such as moving the mesh to the origin, rotating up, rotating down, rotating clockwise, and rotating counter clockwise. 8.All the scans taken should be located in a folder called "default project" as. 7.In the command window type in reconstructme.exe -stitch. 6.Once the entire person has been recorded, press the "esc" key to exit the record console. 5.Once you have recorded the first section of the person, readjust the height of the kinect and press the "n" key to record the next section of the person. 4.When the console pops up, press the "p" key to play or pause the recording. 3.Then type "y" and press the "enter" key. 2.In the command window type "reconstructme.exe -multscan" and press the "enter" key.
Older version of ReconstructMe 1.If you have an earlier version go to where you saved the ReconstructMe folder, then shift and right click on the folder and select "open command window here".
All the scans taken should be located in a folder called default project as.
Arm bones 123d models full#
Do this, until the full person has been captured by ReconstructMe. Once you have finished recording one section, readjust the height of the kinect, and record the next section. Turn the turntable, so the kinect captures all 360 degrees of the person. If you have the latest version of ReconstructMe, simply start up the program and click record. Have the person that is going to be scanned stand directly over the center of the turn table.(I used the older version of ReconstructMe to cut down mesh editing) -Also, make sure the person being recorded moves as little as possible Newer version of ReconstructMe 1.
Arm bones 123d models download#
Newest version download - Older version download - Meshlab Downlad - Blender (I used version 2.66, but 2.67 should also work fine) Download - netfabb netfabb has a cloud service where you send an stl file, and it will attempt to repair it within five minutes and send it to your email. the older version does not have this watermark, but can be harder to use, and can sometimes be a bit "buggy".
Arm bones 123d models software#
The three basic materials required for this project are: - Microsoft Kinect ( ASUS Xtion and PrimeSense will also work ) -Computer (with a fairly good graphics card) -turntable (if you don't have one the steps to make one are included in this instructable) Once you have met the prerequisites above, you will need access to additional software (All the software used for this instructable is either free, or has a "lite" edition that you can use) - Reconstruct Me The newest version is much more user-friendly, but if you do not purchase the lincense, little spheres will appear in your output mesh much like a water mark.